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Patch Notes #6 (ooh a big one)

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Patch Notes #6 (ooh a big one) Empty Patch Notes #6 (ooh a big one)

Post  Shawn Sat Aug 14, 2010 1:20 am

Class Fixes :

Wizard

- all bolts have been put on a shared timer

Elditrch

- all bolts have been put on a shared timer

Runemaster

- all bolts have been put on a shared timer

Mauler

- The style Haymaker has been changed from a frontal style to a side style

- The style Body Blow has been changed from a side style to an anytime style

Vampiirs

- The resistance spells for Meele/Magic have been put on a shared timer so they both cannot be used instantly

- The vampiir mesmerize has been fixed to live like standards

- A 15 second recast delay has been put on Self Destruction

Warlocks

- The Uninterruptable spells have been made Uninterruptable

Bard

- The Bard root has now been implemented


Other Changes :

- When a player now kills another player from the same IP, the clients will automatically disconnect. This has been implemented to stop RP farming

- PvP Kill Logs have now been turned on, all pvp related deaths will be logged into the database with the Killers Name, Killed Name, Killers IP, Killed IP, this will list ALL PVP KILLS so don't even think about RP farming with a friend

- Crafting in camelot you will now recieve a 40% bonus gain(default value is 5) and x2 the crafting speed (faster craftin yay)

- Health regen rate has been lowered

- There are now Guide NPCs that will lead you to specific trainers, they are on a path to meet in the center of camelot every 20 seconds... Don't know where the trainers are? /stick and enjoy the ride!

- A BP Converter and a Coin Converter have been implemented, they will be located at the round table in camelot near the kings throne room

- Our market is now 100% working, you can put an item up for sale with a summoned auctioneer and there will be an npc that holds all you coin until you withdraw it!

- Many 'custom' npcs will be now located in the round table area (just for space purposes) and for the good use of camelot

- a Claimable mob for guilds have been added upon killing this mob he will represent your guild, for owning this mob the guild will recieve more rps/bps per kill and also 3% bonus to magic and meele damage

- Leveling artifacts have now been implemented!!! (aw great now we have to level artis :/) Don't fear!, it will not take that long to level up artifacts

- a new ROG system has been implemented (given out from storm to the public(thanks) ) many RoG items will drop from mobs now =)

- The spellcrafting/alchemist merchants have been fixed to display all the correct items now

- All spellcrafting items should now be able to get into a stack of 200

- Free gear NPCs have been added in the center of camelot (fountain area) they have been seperated by realms

- We have decided to remove the wanted level system because the outcome looked bad after discussing it

- Guards will no longer randomly gather around

- An NPC for champion weapons has been implemented, when a played reaches champion level 5 he may obtain his champion weapon


========================================================================================

Thanks for bug reports goes out to

Legal/Kronnik

Gilthantis

Frankel

maybe more i just don't remember names off the top of my head but thanks to all!

Shawn
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Post  The Toph Sat Aug 14, 2010 2:05 am

Epic win. cheers

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Post  ™ÑÎŽÞÂÇ™ Sat Aug 14, 2010 2:48 am

w00t w00t
™ÑÎŽÞÂÇ™
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Post  xanthius101 Sat Aug 14, 2010 5:03 pm

Very nice =)
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